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Enderal art of combat
Enderal art of combat










enderal art of combat

For example, a player character who has a lot of memory points invested in the Elementalism and Thaumaturge branche of the Mage tree, will become an Elementalist / Thaumaturge. This can be combined with another subbranche. This does not give the player character any specials perks or attribute increases. When about four of five memory points are invested in a certain memory tree, the class of the player character will change from adventurer into the name of the subbranche of a memory tree. This memory point that is earned, gives the ability to earn a new class. At each increase, they will also earn Crafting points, Learning points and one Memory point.

enderal art of combat

When increasing levels by earning experience points, the player chooses to increase Health, Mana or Stamina. Instead of picking a certain class, every player character starts out as an Adventurer without any specialized skills, limitations, bonuses (with the exception of the chosen race) or maluses to any attribute or skill. The class system in Enderal: Shards of the Order is quite different than other games.












Enderal art of combat